
The new primed TNT is spawned at the center (+0.5,+0.5,+0.5) of where the TNT block was, like a cube with an edge length of 0.98. Once primed, TNT turns into an entity, which includes being affected by gravity. Two TNT blocks flank a trapped chest in one secret woodland mansion room. Nine TNT blocks occur naturally in each desert pyramid. Primed TNT cannot be broken as it is an entity, but it can be removed with the / kill command.

Level generator: ID 00 - default, ver 1.TNT can be broken instantly with any tool, or without a tool. Cheats: falseįorced entities: 77 total, bdw, bfl, bfl, bfl, rh, bfl, bfl, bfl, bfl, bfl, bfl, bfl, np, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, np, np, bfl, np, np, np, np, np, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, nf, nf, bfl, bfl, nf, bfl, bfl, bfl, bfl, bfl, rh, bfl, bfl, bfl, bfl, bfl, bfl, np, np, np, np, bfl, bfl, bfl, bfl]Īt .l(SourceFile:1332) Level game mode: Game mode: survival (ID 0). Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level storage version: 0x00000 - Unknown? Thread.start(Unknown Source)Īt .l(SourceFile:1325)Īt .K(SourceFile:574)Īt .run(SourceFile:526)Ī detailed walkthrough of the error, its code path and all known details is as follows:Īll players: 12 total, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl, bfl] Thread.start0(Native Method)Īt java.lang.

: unable to create new native threadĪt java.lang.
